在本地图中的大西洋海域的中央，有一片特殊的区域，这里从表面上看过去似乎什么特别的物体都没有，但实际上却暗藏天机。In the center of the Atlantic Ocean in this map, there is a special area where there may seem to be no special objects on the surface, but in reality, there is a hidden mystery
左图是该区域在游戏中的实际场景，右图则是该区域在编辑器视角下的剖析图The left picture is the actual scene of the area in the game, and the right picture is the Analysis of the area in the editor's view
The coordinates of position 5 are (124199,1), which is the core of this place, the entrance of Atlantis City hidden below the water surface. Note that except for position 10, the remaining 9 spaces are all only accessed by boat
Position 10 is a grid of land. After occupying the city of Atlantis in position 5, if a new hero is summoned in the city, the hero can directly walk to the land in position 10. But at the beginning ，position 10, it is red and inaccessible. The object in position 8 must be triggered first, and the terrain of position 10 will change from red and inaccessible to a landingable state without obstacles.
Position 8 is a sea bottle, but by changing the model,it now control the terrain of both grids 8 and 10 at the same time, as long as one can manage to encounter this sea bottle,both grids 8 and 10 can be eliminated simultaneously.
The 9th position is an event, and the content of the drifting bottle in the 8th position is based on the lyrics of the famous song Faded (a song related to Atlantis mythology). If you navigate a ship on the periphery and use a different dimension door to jump to position 9, you can hit position 8 and then land in position 10.
But even if you are standing on land in position 10, as there are no computer heroes in position 5, Atlantis is under no side‘s occupation by default, so you still cannot occupy the city. Therefore, you must drive a boat and be in positions 4, 6, and 7 in order to occupy position 5 and enter the city.
Position 4 is a temple, cant use dimension door jump to this grid in position 4;
Position 6 is a water magic book and cannot be directly jumped onto;
The answer can only be to start from position 7, which is a vortex. This means that even if you jump to position 9 and open position 8 as mentioned earlier, both grids of position 8 and 9 are now clear of obstacles. However, if you want to attack position 5 from position 8 or 9, you must pass through position 7. However, position 7 is a vortex, so once you step on it, it will immediately be taken to other vortex points in the map's vortex system by the vortex. All vortices on this map, except for position 7, are located in the Devil's Delta region. It is difficult to obtain non dimension door magic in this map, so the best way is to go to the vortex of the Devil's Delta and repeatedly press the space, ultimately reaching position 7, and then launching an attack on Atlantis City in position 5.
Position 2 is a grail that can be directly picked up. Many grails like this have been designed using advanced technology in this map. The only one that needs to be excavated like the one on a regular map is on St. Helena Island, and the rest can be picked up directly. Don't worry, the game is compatible with this design. It can be said that the HD version has always been compatible with grails being placed on the map like ordinary artifacts for direct picking up. It only requires advanced mapping technology to place such grails that can be directly picked up on the map.
Position 1 is the obelisk, while position 3 is the Roman arena.