Atlantis亚特兰提斯

What level of connection does this map Atlantic Revolutions have with Atlantean mythology?本地图与亚特兰提斯神话有着何种层面上的紧密联系

亚特兰提斯海底城是地图的三大终极圣地之一,其他两大终极圣地则分别是瓦尔哈拉神殿城以及启蒙圣地。The Underwater City of Atlantis is one of the three ultimate holy sites on the map, with the other two being the Holy Land of Enlightenment and the Valhalla.

在本地图中的大西洋海域的中央,有一片特殊的区域,这里从表面上看过去似乎什么特别的物体都没有,但实际上却暗藏天机。In the center of the Atlantic Ocean in this map, there is a special area where there may seem to be no special objects on the surface, but in reality, there is a hidden mystery

左图是该区域在游戏中的实际场景,右图则是该区域在编辑器视角下的剖析图The left picture is the actual scene of the area in the game, and the right picture is the Analysis of the area in the editor's view

5号位的坐标就是(124,199,1),也正是这里的核心之所在、隐藏在水面以下的亚特兰提斯城的入口。注意这里10个格子除了10号位,其余9格都是坐船访问的

10号位是一格陆地,当占领5号位的亚特兰提斯城后,城里如果新召出一名英雄,英雄可以直接走到10号位的陆地上。但10号位开始时是红色不可访问的,必须把8号位的物体先触发掉,10号位的地形就会发生变化,由红色不可访问变成没有障碍物的可登陆状态。

8号位是一个漂流瓶,但通过更改模型使其同时控制着8号和10号两个格子的地形,只要能设法碰到8号位,8号和10号这两个格子的障碍就能同时消去。

9号位是一个事件,它与8号位的漂流瓶的内容都是著名的歌曲Faded(一首与亚特兰提斯神话有关的歌曲)的歌词。如果你驾船在外围,用异次元魔法,跳到9号位,就能碰掉8号位,从而登陆10号位。

但即便你立在10号位的陆地上,由于5号位的城内并无电脑英雄,亚特兰提斯城默认是无势力的,所以仍然无法占城,因此必须驾船并处在4,6,7这些位置,才能占5号位并进城。

4号位是神庙,异次元无法跳到4号位这一个格子;

6号位是一本水系魔法书,也无法直接跳上去;

答案只能是从7号位着手,而7号位是一个旋涡,这也就意味着刚才说的即便跳到9号位并打开8号位,8号9号两个格子现在都是没有了障碍,但想从8号或9号位来攻击5号位,都必须路过7号位,但7号位是旋涡,所以一旦踩上去,就会立即被旋涡带到地图的漩涡系统的其他漩涡点去。本张地图所有的漩涡除了7号位这一个,其他旋涡点位全部都在魔鬼三角洲区域。本地图里异次元魔法是很难获得的,所以最好的方式是去魔鬼三角洲的漩涡那边反复按空格,最终来到7号位置,然后对5号位置的亚特兰提斯城发起攻击。

2号位是可以直接捡起的神器(大宝),像这样能直接捡起的神器,本地图用领先的技术设计了许多个。唯独需要像普通地图里进行挖掘的那一个在圣赫勒拿岛,其他这些都是直接可以捡起来。放心,游戏是兼容这样的设计的,可以说HD版本一直都兼容神器像普通宝物一样被放置在地图上供直接捡起,只是要领先的制图技术才能把这样的能直接捡起来的神器放到地图上。

1号位是方尖塔,3号位则是罗马竞技场。

The coordinates of position 5 are (124199,1), which is the core of this place, the entrance of Atlantis City hidden below the water surface. Note that except for position 10, the remaining 9 spaces are all only accessed by boat

Position 10 is a grid of land. After occupying the city of Atlantis in position 5, if a new hero is summoned in the city, the hero can directly walk to the land in position 10. But at the beginning ,position 10, it is red and inaccessible. The object in position 8 must be triggered first, and the terrain of position 10 will change from red and inaccessible to a landingable state without obstacles.

Position 8 is a sea bottle, but by changing the model,it now control the terrain of both grids 8 and 10 at the same time, as long as one can manage to encounter this sea bottle,both grids 8 and 10 can be eliminated simultaneously.

The 9th position is an event, and the content of the drifting bottle in the 8th position is based on the lyrics of the famous song Faded (a song related to Atlantis mythology). If you navigate a ship on the periphery and use a different dimension door to jump to position 9, you can hit position 8 and then land in position 10.

But even if you are standing on land in position 10, as there are no computer heroes in position 5, Atlantis is under no side‘s occupation by default, so you still cannot occupy the city. Therefore, you must drive a boat and be in positions 4, 6, and 7 in order to occupy position 5 and enter the city.

Position 4 is a temple, cant use dimension door jump to this grid in position 4;

Position 6 is a water magic book and cannot be directly jumped onto;

The answer can only be to start from position 7, which is a vortex. This means that even if you jump to position 9 and open position 8 as mentioned earlier, both grids of position 8 and 9 are now clear of obstacles. However, if you want to attack position 5 from position 8 or 9, you must pass through position 7. However, position 7 is a vortex, so once you step on it, it will immediately be taken to other vortex points in the map's vortex system by the vortex. All vortices on this map, except for position 7, are located in the Devil's Delta region. It is difficult to obtain non dimension door magic in this map, so the best way is to go to the vortex of the Devil's Delta and repeatedly press the space, ultimately reaching position 7, and then launching an attack on Atlantis City in position 5.

Position 2 is a grail that can be directly picked up. Many grails like this have been designed using advanced technology in this map. The only one that needs to be excavated like the one on a regular map is on St. Helena Island, and the rest can be picked up directly. Don't worry, the game is compatible with this design. It can be said that the HD version has always been compatible with grails being placed on the map like ordinary artifacts for direct picking up. It only requires advanced mapping technology to place such grails that can be directly picked up on the map.

Position 1 is the obelisk, while position 3 is the Roman arena.

进入5号位的亚特兰提斯城以后,如果玩家使用的是大西洋免安装版,那么那首Faded将会作为元素城的BGM自动响起。城内所有建筑都是建好的,包括魔幻彩虹,以及船坞(这就让10号位的陆地格有意义了,因为在5号位城内买船后,船是一定停靠在9号位的,所以需要英雄从5号位登陆10号位再去上9号位的船,英雄从5号位走到10号位是不需要有踩水魔法的)。下图所示的部队其实是一开始无势力占领时城内自带的卫戍部队。After entering Atlantis City in position 5, if the player is using the Atlantic installation-free version, the song<Faded> will automatically play as the BGM for Element City. All the buildings in the city are built, including the Magic Rainbow and the Dock (which makes the land grid in position 10 meaningful because after buying a ship in position 5, the ship must dock at position 9. Therefore, heroes need to land at position 10 from position 5 and then board the ship at position 9. Yingxiong does not need to have water stepping magic when walking from position 5 to position 10)..The troops shown in the picture are actually the garrison troops that were guarding the city during the initial period of no-side occupation.

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亚特兰提斯是什么?

What is Atlantis?

亚特兰蒂斯(古希腊语:Ἀτλαντὶς νῆσος,罗马化: Atlantìs nêsos,字面意思是 “阿特拉斯岛”)是一个虚构的岛屿,在柏拉图的作品《蒂迈欧篇》和《克里蒂亚斯篇》中作为民族傲慢寓言的一部分被提及。在故事中,亚特兰蒂斯被描述为一个征服了已知世界所有西部地区的海军帝国,使其成为阿契美尼德帝国的文学反像。在一次不幸的征服“古雅典”的尝试之后,亚特兰蒂斯失去了众神的青睐并沉入大西洋。由于雅典被伪历史地描述为类似于柏拉图理想中的共和国,亚特兰蒂斯的故事旨在证明柏拉图国家概念的优越性。

尽管亚特兰蒂斯的故事在柏拉图的作品中并不重要,但它对文学产生了相当大的影响。亚特兰蒂斯寓言的一面出现在几位文艺复兴时期作家的乌托邦作品中,例如弗朗西斯培根的新亚特兰蒂斯和托马斯莫尔的乌托邦。另一方面,19 世纪的业余学者将柏拉图的叙述误解为历史传统,最著名的是伊格内修斯·L·唐纳利 (Ignatius L. Donnelly)在他的《亚特兰蒂斯:上古世界》(Atlantis: The Antediluvian World)中。柏拉图对事件发生时间的模糊指示(比他的时代早 9,000 多年) 和所谓的亚特兰蒂斯位置(“大力神之柱之外”)引起了许多伪科学的猜测。因此,亚特兰蒂斯已成为任何和所有假定的高级史前失落文明的代名词,并继续激发从漫画书到电影的当代小说。

虽然当今的语言学家和古典主义者都同意这个故事的虚构人物,关于它的灵感来源仍然存在争议。众所周知,柏拉图自由地从更古老的传统中借用了他的一些寓言和隐喻,例如,他借用了Gyges 的故事。这导致许多学者从埃及的Thera 喷发、海上民族入侵、或特洛伊战争的记录中调查亚特兰蒂斯的可能灵感。其他人则认为这种传统链条难以置信,并坚持认为柏拉图创造了一个完全虚构的故事,从当代事件中汲取灵感,例如公元前 415-413 年雅典入侵西西里岛失败或毁灭公元前 373 年的Helike 。


So after the above design, the Atlantis myth was cleverly integrated into this map Atlantic Revolutions. As a special and crucial town among the 48 towns, it exists in the Atlantic waters of the map, located at the bottom of the deep sea. When players occupy it, they can achieve full fly and dimension door, so its gaming significance is very significant;

Meanwhile, due to the fact that the foreign name of this map is Atlantic Revolutions, while the English name for Atlantis is Atlantis, the two are very similar, which means that in a literal sense, this design can be considered a themebring;

In a deeper sense, Atlantis was a lost civilization that ultimately sank forever under the mythical Atlantic Ocean, forming a sympathetic relationship with the tragic ending of the great Atlantic Revolution era, as the revolutionary France was ultimately strangled by the British and European reactionary forces, and Napoleon and the French army he commanded were defeated, Napoleon himself was killed by the British on the island of St. Helena in the Atlantic Ocean, far from the surrounding continent. These two tragedies surrounding the Atlantic, one is a mythical regret, and the other is a regret in real history, have a strong resonance in this way. Then, our map of the Atlantic Revolutions serves as a great bridge, organically combining the two, allowing players to experience the infinite charm of magical stories and appreciate the mysterious colors of Atlantis in the magical real world of Homm3. They can also reminisce about the magnificent and heroic history of the Atlantic Revolution in reality, deeply remembering individuals and collectives who fought for revolution and ideals, Touch miracles with the power of the game, reflect on reality with the fables in the miracles, and ultimately understand the meaningful design of this map based on history, geography, and culture, to help players better experience the fun of the game, understand the spiritual core of Western civilization and culture, establish a more correct worldview and historical view, and gain more from their own philosophical views.

所以经过了以上的设计,亚特兰提斯神话被巧妙地结合到了本地图大西洋革命中,作为48座城镇中的一座特殊而关键的城镇存在于地图的大西洋海域,位于深海水底。当玩家占领它后,可以实现全员飞跳回,所以它的游戏意义非常重大;

同时,由于本地图的外文名为Atlantic Revolutions,而亚特兰提斯的英文为Atlantis,两者十分接近,也就是说在字面意义上这样的设计堪称点题之笔;

而从更深层的意义上讲,亚特兰提斯是失落的文明,它最终永远沉没在神话中的大西洋海底,这与结局凄凉的伟大的大西洋革命时代形成了惺惺相惜的关系,因为革命法国最后被英国联合欧陆反动势力联合绞杀了,拿破仑以及他指挥的法军落败,拿破仑本人被英国人杀死于远离周围大陆的大西洋圣赫勒拿岛----这两个围绕大西洋的悲剧,一个是神话中的遗憾,另一个是现实历史中的遗憾,就这样产生了强烈的共鸣。接着,我们的地图大西洋革命战纪就充当了很好的桥梁,将这二者有机地结合在了一起,让玩家能在英雄无敌3的魔幻现实世界里,既能感受魔幻故事的无限魅力、领略亚特兰提斯的神秘色彩,又能在追忆现实中波澜壮阔、壮烈的大西洋革命历史,深刻缅怀为了革命、理想斗争的个人以及集体的同时,用游戏里的力量去触碰神迹,用神迹中的寓言来反思现实,最终理解本地图的这份基于历史、地理、人文的意味深长的设计,以帮助玩家实现在更好地体会到游戏乐趣的同时,了解西方文明、文化的精神内核,树立更正确的世界观、历史观,并在自身的哲学观上也有更多的收获。