在本地图中的大西洋海域的中央,有一片特殊的区域,这里从表面上看过去似乎什么特别的物体都没有,但实际上却暗藏天机。In the center of the Atlantic Ocean in this map, there is a special area where there may seem to be no special objects on the surface, but in reality, there is a hidden mystery |
左图是该区域在游戏中的实际场景,右图则是该区域在编辑器视角下的剖析图The left picture is the actual scene of the area in the game, and the right picture is the Analysis of the area in the editor's view |
5号位的坐标就是(124,199,1),也正是这里的核心之所在、隐藏在水面以下的亚特兰提斯城的入口。注意这里10个格子除了10号位,其余9格都是坐船访问的10号位是一格陆地,当占领5号位的亚特兰提斯城后,城里如果新召出一名英雄,英雄可以直接走到10号位的陆地上。但10号位开始时是红色不可访问的,必须把8号位的物体先触发掉,10号位的地形就会发生变化,由红色不可访问变成没有障碍物的可登陆状态。 8号位是一个漂流瓶,但通过更改模型使其同时控制着8号和10号两个格子的地形,只要能设法碰到8号位,8号和10号这两个格子的障碍就能同时消去。 9号位是一个事件,它与8号位的漂流瓶的内容都是著名的歌曲Faded(一首与亚特兰提斯神话有关的歌曲)的歌词。如果你驾船在外围,用异次元魔法,跳到9号位,就能碰掉8号位,从而登陆10号位。 但即便你立在10号位的陆地上,由于5号位的城内并无电脑英雄,亚特兰提斯城默认是无势力的,所以仍然无法占城,因此必须驾船并处在4,6,7这些位置,才能占5号位并进城。 4号位是神庙,异次元无法跳到4号位这一个格子; 6号位是一本水系魔法书,也无法直接跳上去; 答案只能是从7号位着手,而7号位是一个旋涡,这也就意味着刚才说的即便跳到9号位并打开8号位,8号9号两个格子现在都是没有了障碍,但想从8号或9号位来攻击5号位,都必须路过7号位,但7号位是旋涡,所以一旦踩上去,就会立即被旋涡带到地图的漩涡系统的其他漩涡点去。本张地图所有的漩涡除了7号位这一个,其他旋涡点位全部都在魔鬼三角洲区域。本地图里异次元魔法是很难获得的,所以最好的方式是去魔鬼三角洲的漩涡那边反复按空格,最终来到7号位置,然后对5号位置的亚特兰提斯城发起攻击。 2号位是可以直接捡起的神器(大宝),像这样能直接捡起的神器,本地图用领先的技术设计了许多个。唯独需要像普通地图里进行挖掘的那一个在圣赫勒拿岛,其他这些都是直接可以捡起来。放心,游戏是兼容这样的设计的,可以说HD版本一直都兼容神器像普通宝物一样被放置在地图上供直接捡起,只是要领先的制图技术才能把这样的能直接捡起来的神器放到地图上。 1号位是方尖塔,3号位则是罗马竞技场。 The coordinates of position 5 are (124199,1), which is the core of this place, the entrance of Atlantis City hidden below the water surface. Note that except for position 10, the remaining 9 spaces are all only accessed by boatPosition 10 is a grid of land. After occupying the city of Atlantis in position 5, if a new hero is summoned in the city, the hero can directly walk to the land in position 10. But at the beginning ,position 10, it is red and inaccessible. The object in position 8 must be triggered first, and the terrain of position 10 will change from red and inaccessible to a landingable state without obstacles. Position 8 is a sea bottle, but by changing the model,it now control the terrain of both grids 8 and 10 at the same time, as long as one can manage to encounter this sea bottle,both grids 8 and 10 can be eliminated simultaneously. The 9th position is an event, and the content of the drifting bottle in the 8th position is based on the lyrics of the famous song Faded (a song related to Atlantis mythology). If you navigate a ship on the periphery and use a different dimension door to jump to position 9, you can hit position 8 and then land in position 10. But even if you are standing on land in position 10, as there are no computer heroes in position 5, Atlantis is under no side‘s occupation by default, so you still cannot occupy the city. Therefore, you must drive a boat and be in positions 4, 6, and 7 in order to occupy position 5 and enter the city. Position 4 is a temple, cant use dimension door jump to this grid in position 4; Position 6 is a water magic book and cannot be directly jumped onto; The answer can only be to start from position 7, which is a vortex. This means that even if you jump to position 9 and open position 8 as mentioned earlier, both grids of position 8 and 9 are now clear of obstacles. However, if you want to attack position 5 from position 8 or 9, you must pass through position 7. However, position 7 is a vortex, so once you step on it, it will immediately be taken to other vortex points in the map's vortex system by the vortex. All vortices on this map, except for position 7, are located in the Devil's Delta region. It is difficult to obtain non dimension door magic in this map, so the best way is to go to the vortex of the Devil's Delta and repeatedly press the space, ultimately reaching position 7, and then launching an attack on Atlantis City in position 5. Position 2 is a grail that can be directly picked up. Many grails like this have been designed using advanced technology in this map. The only one that needs to be excavated like the one on a regular map is on St. Helena Island, and the rest can be picked up directly. Don't worry, the game is compatible with this design. It can be said that the HD version has always been compatible with grails being placed on the map like ordinary artifacts for direct picking up. It only requires advanced mapping technology to place such grails that can be directly picked up on the map. Position 1 is the obelisk, while position 3 is the Roman arena. |
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